Class ValueEvent<T1, T2>
- Namespace
- UILib.Behaviours
- Assembly
- UILib.dll
An event type which passes two values to its listeners.
public class ValueEvent<T1, T2> : UnityEvent<T1, T2>, ISerializationCallbackReceiver
Type Parameters
T1T2
- Inheritance
-
UnityEventBaseUnityEvent<T1, T2>ValueEvent<T1, T2>
- Implements
-
ISerializationCallbackReceiver
- Inherited Members
-
UnityEvent<T1, T2>.m_InvokeArrayUnityEvent<T1, T2>.AddListener(UnityAction<T1, T2>)UnityEvent<T1, T2>.RemoveListener(UnityAction<T1, T2>)UnityEvent<T1, T2>.GetDelegate(UnityAction<T1, T2>)UnityEvent<T1, T2>.Invoke(T1, T2)UnityEventBase.m_CallsUnityEventBase.m_PersistentCallsUnityEventBase.m_CallsDirtyUnityEventBase.ISerializationCallbackReceiver.OnBeforeSerialize()UnityEventBase.ISerializationCallbackReceiver.OnAfterDeserialize()UnityEventBase.FindMethod(PersistentCall)UnityEventBase.GetPersistentEventCount()UnityEventBase.DirtyPersistentCalls()UnityEventBase.RebuildPersistentCallsIfNeeded()UnityEventBase.AddCall(BaseInvokableCall)UnityEventBase.RemoveAllListeners()UnityEventBase.PrepareInvoke()UnityEventBase.ToString()