Table of Contents

Class ValueEvent<T>

Namespace
UILib.Behaviours
Assembly
UILib.dll

An event type which passes a value to its listeners.

public class ValueEvent<T> : UnityEvent<T>, ISerializationCallbackReceiver

Type Parameters

T
Inheritance
UnityEventBase
UnityEvent<T>
ValueEvent<T>
Implements
ISerializationCallbackReceiver
Inherited Members
UnityEvent<T>.m_InvokeArray
UnityEvent<T>.AddListener(UnityAction<T>)
UnityEvent<T>.RemoveListener(UnityAction<T>)
UnityEvent<T>.GetDelegate(UnityAction<T>)
UnityEvent<T>.Invoke(T)
UnityEventBase.m_Calls
UnityEventBase.m_PersistentCalls
UnityEventBase.m_CallsDirty
UnityEventBase.ISerializationCallbackReceiver.OnBeforeSerialize()
UnityEventBase.ISerializationCallbackReceiver.OnAfterDeserialize()
UnityEventBase.FindMethod(PersistentCall)
UnityEventBase.GetPersistentEventCount()
UnityEventBase.DirtyPersistentCalls()
UnityEventBase.RebuildPersistentCallsIfNeeded()
UnityEventBase.AddCall(BaseInvokableCall)
UnityEventBase.RemoveAllListeners()
UnityEventBase.PrepareInvoke()
UnityEventBase.ToString()